Defining the Sudokumaster target platform

While developing Sudokumaster for Flash Lite 1.1 would allow for the widest set of target devices, Flash Lite 1.1 does not support touch interaction as well as newer versions do. In addition, for ease of implementation, Sudokumaster uses MovieClips rather than Buttons to handle user interaction. For these reasons, Sudokumaster is developed for Flash Lite 2.0 and newer. Using Flash Lite 2.0 also simplifies the application structure and implementation work, since it supports ActionScript 2.0, the function statement, key listener objects, and mouse events. Support for Flash Lite 2.0 on S60 and Series 40 devices is very common nowadays, so the potential target device set remains wide.

Choosing devices with Flash Lite 2.0 or newer as the target set narrows the target screen resolutions down to the following:

  • 128 x 160 pixels

  • 240 x 320 pixels (portrait) / 320 x 240 pixels (landscape)

  • 360 x 640 pixels (portrait) / 640 x 360 pixels (landscape)

  • 800 x 352 pixels

Some resolutions, such as 176 x 208 pixels (low resolution) and 352 x 416 pixels (double resolution), are not included, since there are currently no devices with these resolutions that support Flash Lite 2.0.

For general information about target platforms and screen resolutions, see the following sections: