The Messaging Service API is supported since Flash Lite Player 3.0 on S60 5th Edition devices.
The Messaging Service API allows Flash Lite applications to send, retrieve,
and manage messages using the Messaging Center of a device. The API is integrated
into Flash
Lite through the Service object.
For an overview of the service and the API, see section Accessing messages and using messaging services.
To use the Messaging Service API, your Flash Lite application must first create a Service object
for it.
Use Service.Messaging to identify the service provider
and IMessaging to identify the supported interface:
var messaging = new Service("Service.Messaging", "IMessaging");
This service object can then be used to access the services provided by the API: