Flash Lite applications

The following table contains links to example Flash Lite applications that you can download to your computer. From your computer, you can deploy the applications to a mobile device and run them there, or you can test the applications in a device emulator in Adobe Device Central.

Table: Flash Lite applications

Application

Description

Sudokumaster

This Flash Lite 2.0 application demonstrates how to:

  • Design a simple Flash Lite Sudoku game

  • Create dynamic layout control for multiple screen resolutions

  • Use different input methods (key, touch, key and touch)

The UI design process for this application is discussed in section Example: Designing the Sudokumaster UI. The process follows the UI design principles described in section Designing graphical user interfaces.

The download package (ZIP) includes the FLA, AS, SWF, and SIS files for the application.

ArrayOperator

This Flash Lite 1.1 application uses the [] operator to create an array. For more information, see section Using the [] operator in Flash Lite 1.1.

The download package (ZIP) includes the FLA and SWF files for the application.

DetectPlatform

This Flash Lite 2.0 application uses the GetPlatform fscommand2() to detect the device platform. For more information, see section Detecting the device platform.

The download package (ZIP) includes the FLA and SWF files for the application.

SetInputType

This Flash Lite 1.1 application uses the SetInputTextType fscommand2() to specify the allowed character set for a number of user input fields. For more information, see section Working with numeric text entries.

The download package (ZIP) includes the FLA and SWF files for the application.

DeviceDisableAutoRotation

This Flash Lite 3.1 application uses the DisableAutoRotation() method of the Device object to disable automatic screen rotation.

The download package (ZIP) includes the FLA and SWF files for the application.

DeviceExpediteConnection

This Flash Lite 3.1 application illustrates how to start the network connection setup process in advance to minimize network response time. Starting the setup process in advance ensures that the network connection is more quickly available when it is needed. The application uses the ExpediteConnection() method of the Device object to start the setup process.

The download package (ZIP) includes the FLA and SWF files for the application.

ServiceBackgroundNotification

This Flash Lite 3.1 application illustrates how to use the callbackSettings parameter in an asynchronous Service API call to define how the application behaves if a callback event occurs while the application is paused in the background. For more information, see section Resuming applications in the background.

The download package (ZIP) includes the FLA and SWF files for the application.